function rankingChangeFate() { var html = ""; html += '
| PLAYERS RANKING | '; html += '![]() | ';
html += ' '+ rankDataFate[rankTmpFate][i][0] +' | '; html += ''+ (rankTmpFate ? 'Honor ('+ rankDataFate[rankTmpFate][i][2] +')' : 'LV '+ rankDataFate[rankTmpFate][i][2]) +' | '; html += ''+ ((rankDataFate[rankTmpFate][i][3] == 1) ? 'The Order' : ' The Chaos') +' | '; html += ' '; } html += '
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| '+ rankTitleHero[rankTmpHero] +' | '; html += '|||||
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![]() | ';
html += ' '+ nickname +' | '; // nickname html += ''+ rankDataHero[rankTmpHero][i][4] +' ('+ rankDataHero[rankTmpHero][i][2] +') | '; } else { html += '![]() | ';
html += ' '+ nickname +' | '; html += 'members : '+ rankDataHero[rankTmpHero][i][4] +' | '; //('+ rankDataHero[rankTmpHero][i][4] +') } html += '
| '+ rankTitleAres[rankTmpAres] +' | '; html += '![]() | ';
html += ' '+ (rankTmpAres ? rankDataAres[rankTmpAres][i][0] : rankDataAres[rankTmpAres][i][1]) +' | '; html += ''+ (rankTmpAres ? rankDataAres[rankTmpAres][i][1] : rankJobAres[rankDataAres[rankTmpAres][i][3]]) +' | '; html += ''+ rankKindAres[rankDataAres[rankTmpAres][i][2]] +' | '; html += ' '; } html += '
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| PLAYERS RANKING | '; html += '![]() | ';
html += ' '+ rankDataGhost[rankTmpGhost][i][1] +' | '; html += 'LV '+ rankDataGhost[rankTmpGhost][i][2] +' | '; html += ''+ rankDataGhost[rankTmpGhost][i][3] +' | '; html += ' '; } html += '
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